This allows you to nest and loop multiple actions within one action. The loop will last depending on the following 3 options:

Until Stopped - the loop runs until it is stopped by the action 'Stop behaviour'. N.B. The loop must contain delays in order for it to be able to be stopped.

A Number of Times - set the number of times you would like the loop to run

While States match - the loop runs as long as the chosen states are matched (this acts exactly as a States match condition.

Example

I want to run a loop of a lighting sequence until a set of switches is taken out of a desired order.