TIMESTAMPS: 01:03 → Pre-show 04:42 → Show 10:48 → Scenes

TIMESTAMPS: 01:03 → Pre-show 04:42 → Show 10:48 → Scenes

The Pre-show is an optional extra "scene" which is available before the show has started. It is designed as a way to set the tone of your show before it begins (set your lighting levels, play your ambient audio track, etc).

Your pre-show state will only appear in your timeline when you’ve added any behaviours to your pre-show state.

Your pre-show state will only appear in your timeline when you’ve added any behaviours to your pre-show state.

In the pre-show state, you can create behaviours that are only active during your pre-show. This can be useful to create behaviours that:

Behaviours can be added to your pre-show state the same as any other behaviours across your show, however, any behaviours built in the pre-show state will only be active while the show is in Pre-Show.

Behaviours can be added to your pre-show state the same as any other behaviours across your show, however, any behaviours built in the pre-show state will only be active while the show is in Pre-Show.

In the pre-show you can also **create a checklist** that your operator can use to check if all the props are in the right place for the beginning of your show.

This ensures that any puzzles/ interactions that include any hardware connected into COGS, can have their states put on this checklist so your operators can ensure everything has been put back in the space correctly before the show starts.

In this example, all of the switches are in the correct position, the pressure pads have been released, but not all of the RFID items have been removed, meaning it’ll display a red icon.

In this example, all of the switches are in the correct position, the pressure pads have been released, but not all of the RFID items have been removed, meaning it’ll display a red icon.

Your show will only include a pre-show state if you have any behaviours built into your pre-show scene. If you don’t add any behaviours, you show lifecycle will go from ResetStart.

![This diagram gives an example of a typical show lifecycle*.

*This doesn’t include any restartable or optional scenes. This example gives an example of a typical mini-escape room flow with 2 linear scenes, followed by 2 non-linear scenes before the show finishes. ](attachment:a31b6d0b-c680-405e-82ed-78dd00ff45f9:Show_flow.png)

This diagram gives an example of a typical show lifecycle*.

*This doesn’t include any restartable or optional scenes. This example gives an example of a typical mini-escape room flow with 2 linear scenes, followed by 2 non-linear scenes before the show finishes.

🔎 See also: